AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Tf2 takes long to alttab1/14/2023 ![]() ![]() To fix this issue, you need to make sure that it satisfies all the requirements outlined in Making a Custom Component Focusable. A custom component is not getting the focus.Input verification is a solution to this problem. A component must to be prevented from losing focus, or you need to check a value in a component before it loses focus.For more details see Customizing Focus Traversal. To fix this issue, you can change the containment hierarchy, you can change the order that the components are added to their containers, or you can create a custom focus traversal policy. As shown in a code snippet in the preceding section, you can use the requestFocusInWindow method to set the focus on a component when the window becomes visible. The ordering is right but the first component with the focus is not set.In most cases it behaves in a reasonable manner, and if it does not you can tweak its behavior in various ways. The focus subsystem is designed to do the right thing as invisibly as possible. Tracking Focus Changes to Multiple Components.The rest of this section covers the following topics: This button will have the initial focus.įtVisible(true) //Display the window.Īlternatively, you can apply a custom FocusTraversalPolicy to the frame and call the getDefaultComponent method to determine which component will gain the focus. JButton button = new JButton("I am first") įrame.getContentPane().add(panel) //Add it to the panel Create the component that will have the initial focus. JPanel panel = new JPanel(new BorderLayout()) This code snippet shows how to give a particular component the focus every time the window gains the focus: A component can also be given the focus programmatically, such as when its containing frame or dialog-box is made visible. However, on other operating systems, such as Solaris™ Operating System, the window manager may choose the focused window based on cursor position, and in these cases the behavior of the Window.toFront method is different.Ī component generally gains the focus when the user clicks it, or when the user tabs between components, or otherwise interacts with a component. Window.toFront method moves the window to the front, thereby giving it the focus. On some operating systems, such as Microsoft Windows, the front window usually becomes the focused window. There is no foolproof way, across all platforms, to ensure that a window gains the focus. Only one component at a time in the window system can have the keyboard focus.Įxactly how a window gains the focus depends on the windowing system. These visual cues let the user know to which component any typing will relate. The window containing the component is also more prominent than other windows onscreen. For a key press to affect a component, the component must have the keyboard focus.įrom the user's point of view, the component with the keyboard focus is generally prominent with a dotted or black border, for example. If you have been experiencing the "invisible players" glitch, I am certain that Focus Assist is the cause of it.Many components even those primarily operated with the mouse, such as buttons can be operated with the keyboard. And this recently has caused a few issues with TF2 besides the slow alt-tabbing. And to enagage properly it takes 15-20 Seconds. Focus Assist would automatically engage when you're in a game. It brought a feature called "Focus Assist" that wouldn't let notifications interrupt your gaming experience. The cause of the slow Alt-Tabbing is the new Windows 10 Update. However, I think I found a solution for everyone with a similar issue. Now every time I alt tab and go back to TF2 it takes like 20 - 30 seconds to open which really frustrated me. It would pickup where I left off with no freezing or anything. I used to alt tab in TF2 all the time when that respawn screen comes up or I am trading and I would come back to the game no issues. ![]()
0 Comments
Read More
Leave a Reply. |